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About CarlsArt

CarlsArt was founded by owner and artist Carl Johnson. Carl has extensive experience in not only digital 2D and 3D art, but is also an award winning traditional artist with over 300 original works to his name. Carl has recently exhibited his traditional and digital works at Great Island Gallery in Cape Cod, Massachusetts.

Carl's background includes over 15 years in the corporate IT field as a senior systems administrator for a mid-sized computer manufacturer, providing complex problem resolution for the Engineering and Customer Service departments. Although this provided much needed intellectual stimulation, not to mention a comfortable living, Carl has always felt that there was something missing. His true passion has always been related to art, and using computers for art and animation. Since the first Apple II computer came out in the late 70's, Carl has been a pioneer in the field of computer art, as a serious hobby. He produced his very first animation at the age of 16, using an Apple II, and a 8mm camera set to record single frames off the computer screen.

In 1999, Carl decided that corporate life was simply not for him. Since then, Carl founded CompuGODs.com, a computer consultation and web design firm, specializing in web design, Internet marketing consultation, Photoshop instruction, and 3D design/illustration.

In taking on some 3D jobs, Carl realized the difficulty in obtaining high-quality, high-resolution textures. Carl would spend an excess amount of time developing custom textures by hand in Photoshop, which suited the job at hand while being up to his very high standards of quality.

This experience planted a seed, which months later would come to fruition in the form of CarlsArt.com, a company providing other 3D artists access to the very high-resolution textures Carl found it so difficult to procure online, thus helping other artists achieve a new level of hyper-realism and quality, while saving countless hours and hundreds or thousands of dollars attempting to procure textures online which are of limited resolution and quality.

After months of focused, full-time effort, the first CD was finally completed. Each texture was photographed by Carl, meticulously hand-tiled. All the bump maps were hand created, and tested and tweaked until perfect.

Carl is now working on future CDs, including Sci-fi, Fantasy, and Industrial textures, Nature and Organic, Skies and Backgrounds, Woods and Interiors, and more.

Carl answers all mail personally, and loves to hear from aspiring 3D artists. Be sure to send in your own creations, and we'll put them in our gallery section - images that use our textures will get preferred status!

Let us know what types of textures, models, or other 3D resources you are having trouble locating, and we'll do our best to add those to our growing product line.

Happy rendering, check back soon.